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Af hvilken grund skal de være unikke? Den eneste grund jeg kan godtage, er, hvis scriptene skal bruges i kommercielle erinder, hvilket jeg næppe tror det skal. Derfor - Søg på testmax - og søg på google. Du kan sagtens bruge det.
www.simon.simfre.dk
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Må sku give Gimo lidt ret, det du står og mangler er jo ikke noget der i sig selv kan være unikt. Farverne ja, Men dem kan du jo ændre. Altså det bliver ikke meget mere unikts end "[Channel] Dine stats er: 0 kills - 0 deaths [Channel]" med nogle smarte farver.
[url] http://www.shavi.dk [/url]
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#1 - #2 Nej men altså, vil hellere have noget ingen andre her ind noget alle har.
The world is yours
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#3, nu må jeg le. Du vil simpelthen give penge for at der måske er anden tekst i dit "unikke" script, men det er jo slet ikke unikt når det findes i forvejen, og kan fås af alle, det du får lavet kan jo NØJAGTIGT det samme som de scripts der ligger her på testmax, du vælger bare at betale for det. Efter min mening er der ingen grund til at opfinde den dybe tallerken 2 gange. (Medmindre det er for at øve sig :))
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Må sku gi #5 ret ! - SØG PÅ FORUMMET !
PlusFM ! :D <a href="http://aemme.alwaysdata.net/"><img src="http://aemme.alwaysdata.net/EU-Vashj-Nizlax.png">< ;/a>
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Tjaa, kan se du gerne vil havde Sten, saks og papir, ja men her er det så, håber du er kommet i lidt bedre humør: on *:TEXT:*:#: { if ($1 == !RPS) && ( !%startgame ) { msg $chan $nick has started a game. Type !Join to play set %startgame on set %Player1check $nick set %TimeToChoosePlayer2 on } if ( $1 == !Join ) && ( on == %TimeToChoosePlayer2 ) && ( !%joinedgame ) { set %Player2check $nick if ( %Player1check == %Player2check ) { msg $chan Player 1 has already been chosen. Player 2 has to choose set %joinedgame $null } else { msg $chan $nick has joined the game. Players will have 2 seconds to choose between Rock, Paper, or Scissors after "Shoot!" is said. msg $chan Player 1 Use " ! " to prefix your choice! 3!Rock 1or 3!Paper 1or 3!Scissors. msg $chan Player 2 Use " ~ " to prefix your commands! 3~Rock 1or 3~Paper 1or 3~Scissors. set %joinedgame on set %TimeToThrowdown on set %Timetochoose on } } if ( on == %Timetochoose ) && ( !%Timetochooseoff ) { set %Timetochooseoff off set %CantChoose on .timerr 1 7 msg $chan 4Rock! .timerp 1 8 msg $chan 4Paper! .timersc 1 9 msg $chan 4Scissors! .timersh 1 10 msg $chan 3Shoot! .timercc 1 10 set %CantChoose off .timerct 1 13 set %ContinueTimer on .timerts 1 14 msg $chan TOO SLOW. Game is over! .timeru 1 14 unsetall } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1check2 $nick } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( %Player1check2 == %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan Player 2, please use " ~ " to prefix your commands. } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( %Player1check2 != %Player1check ) && ( %Player1check2 != %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Rock ) && ( on == %TimeToThrowdown ) && ( %Player1check == %Player1check2 ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1Choice Rock msg $chan Player 1 has chosen 3Rock. set %P1Chose on } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1check2 $nick } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( %Player1check2 == %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan Player 2, please use " ~ " to prefix your commands. } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( %Player1check2 != %Player1check ) && ( %Player1check2 != %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Paper ) && ( on == %TimeToThrowdown ) && ( %Player1check == %Player1check2 ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1Choice Paper msg $chan Player 1 has chosen 3Paper. set %P1Chose on } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1check2 $nick } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( %Player1check2 == %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan Player 2, please use " ~ " to prefix your commands. } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( %Player1check2 != %Player1check ) && ( %Player1check2 != %Player2check ) && ( !%P1Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == !Scissors ) && ( on == %TimeToThrowdown ) && ( %Player1check == %Player1check2 ) && ( !%P1Chose ) && ( off == %CantChoose ) { set %Player1Choice Scissors msg $chan Player 1 has chosen 3Scissors. set %P1Chose on } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2check2 $nick } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( %Player2check2 == %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan Player 1, please use " ! " to prefix your commands. } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( %Player2check2 != %Player2check ) && ( %Player2check2 != %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Rock ) && ( on == %TimeToThrowdown ) && ( %Player2check == %Player2check2 ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2Choice Rock msg $chan Player 2 has chosen 3Rock. set %P2Chose on } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2check2 $nick } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( %Player2check2 == %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan Player 1, please use " ! " to prefix your commands. } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( %Player2check2 != %Player2check ) && ( %Player2check2 != %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Paper ) && ( on == %TimeToThrowdown ) && ( %Player2check == %Player2check2 ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2Choice Paper msg $chan Player 2 has chosen 3Paper. set %P2Chose on } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2check2 $nick } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( %Player2check2 == %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan Player 1, please use " ! " to prefix your commands. } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( %Player2check2 != %Player2check ) && ( %Player2check2 != %Player1check ) && ( !%P2Chose ) && ( off == %CantChoose ) { msg $chan You are currently not playing this game. } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( on == %CantChoose ) { .notice $nick You have choosen too early } if ( $1 == ~Scissors ) && ( on == %TimeToThrowdown ) && ( %Player2check == %Player2check2 ) && ( !%P2Chose ) && ( off == %CantChoose ) { set %Player2Choice Scissors msg $chan Player 2 has chosen 3Scissors. set %P2Chose on } if (on == %P1Chose) && (on == %P2Chose) { if (%Player1Choice == Rock) && (%Player2Choice == Rock) && ( !%Gameover ) { msg $chan It is a tie! set %Gameover on timerts off unsetall } if (%Player1Choice == Rock) && (%Player2Choice == Paper) && ( !%Gameover ) { msg $chan Player 2 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Rock) && (%Player2Choice == Scissors) && ( !%Gameover ) { msg $chan Player 1 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Paper) && (%Player2Choice == Rock) && ( !%Gameover ) { msg $chan Player 1 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Paper) && (%Player2Choice == Paper) && ( !%Gameover ) { msg $chan It is a tie set %Gameover on timerts off unsetall } if (%Player1Choice == Paper) && (%Player2Choice == Scissors) && ( !%Gameover ) { msg $chan Player 2 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Scissors) && (%Player2Choice == Rock) && ( !%Gameover ) { msg $chan Player 2 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Scissors) && (%Player2Choice == Paper) && ( !%Gameover ) { msg $chan Player 1 has won! set %Gameover on timerts off unsetall } if (%Player1Choice == Scissors) && (%Player2Choice == Scissors) && ( !%Gameover ) { msg $chan It is a tie! set %Gameover on timerts off unsetall } } }
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While loops?
Portfolio: http://dumpen.dk
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